
Logik Live Episode #14: Advanced Flame Techniques with Mihran Stepanyan
Flame Award recipient, fxPHD instructor and One Man Studio owner Mihran Stepanyan is joining us to cover: Rendering of an Action 3D scene in Arnold using Maya, Maya and Flame bridge, Some clean up techniques using the BorisFX Silhouette plugin in Flame and high end chroma keying techniques. Mihran has always pushed the boundaries of what's possible with Flame. Should be a fantastic session!
Thanks to CineSys-Oceana for supporting Logik Live. Learn more about their remote workflow solutions at www.cinesys.io

Logik Live Episode #13: Resolve for Flame Artists with David Jahns
David Jahns takes us through the basics of Resolve, but from a Flame Artist’s perspective. He’ll cover project creation, organization, color grading techniques, I/O, and round-tripping from Flame. Plus things like XML cleaning and a bunch of tips and tricks to get you up to speed fast! Be sure to check out David's 20 minute Resolve-Fusion/Flame/Nuke/AE Hack workflow video at https://vimeo.com/213588842. Thanks to Cinesys-Oceana for sponsoring Logik Live. Visit www.cinesys.io for all of your remote workflow needs. And check out www. Logik.tv for more great content!

Logik Live Episode #12: Silhouette Paint with Boris FX
Ross Shain and Marco Paolini from Boris FX Join us to demonstrate the amazing Silhouette Paint. For more information about Silhouette and the rest of the fantastic tools from Boris FX visit www.borisfx.com.

Logik Live Episode #11: Connected Conform with Bryan Bayley
Are you a Flame Artist? Have you ever had to change a "locked cut" or have to add a surprise :15 to your :30? What about the 'Lift' that isn't actually a lift, or the surprise 1x1, 9x16 or 4x5 social version that your client just added? If you can relate to any of these then you owe it to yourself to check out tomorrow's Logik Live! My guest will be Bryan Bayley from Treehouse in Dallas, TX. Bryan is going to show how he uses Flame's Connected Conform workflow to simplify the endless versioning.
Thanks to CineSys-Oceana for sponsoring Logik Live, and thanks to Autodesk for Zoom support.

Logik Live Episode #10: Maya for Flame Artists with Iuri Tampolski
Have you ever wanted to learn Maya but found it too overwhelming? Iuri Tampolski from Sao Paolo, Brazil, is going to explain Maya from a Flame Artist’s perspective. See how easily you can use Maya to take your Flame comps to a whole new level! Thanks to Cinesys Oceana for sponsoring Logik Live!

Logik Live Episode #09 - Interview with Will Harris
A fantastic interview with Will Harris, Flame Family Product Manager and Yann Laforest, Feedback project manager and senior QA Analyst. We took an in-depth look at how the Flame Development Team functions and discussed what trends they are looking at for the future.

Logik Live Episode #08 - Neat Video Deep Dive with Tim Chistyakov
Everyone knows that Neat Video is the best noise reduction tool in the world. Lead Developer Tim Chistyakov shows us how to get the most out of this incredible tool. Find more great content at Logik.tv.

Logik Live Episode #07 - Writing Python Scripts for Flame with Andy Milkis and Frederic Warren
Designed for the absolute beginner to the enthusiastic intermediate, Andy & Fred take a look at what is possible with the Flame Python API. An excellent starting point for anyone who wants to learn how to speed up your workflow and develop new tools! More great content available at Logik.tv!

Logik Live Episode #06 - CG Compositing and Color Management in Flame with John Ashby
The #1 request in our Live Session Poll was for CG Comping in Flame. John Ashby shares his philosophy on Color Management and CG Compositing in Flame, and why you really can't get the most out of one without the other.

Logik Live Episode #05: Tech Talk with Jack Horrocks and Alan Latteri
What config should I buy for a home system? Should I get a Mac or a linux machine? What's the best way to keep my home flame running? How do I add a new drive to my system? What's the best way to share files remotely? How about working remotely?
Got a tech question? Jack Horrocks and Alan Latteri will be on hand to answer your questions...LIVE! We're also going to announce a bunch of new Live sessions. We'd like to thank our new sponsor, CineSys Oceana and thanks as always to Autodesk for their zoom support.

Logik Live Episode #04: Nuke for Flame Artists with Christoph Zapletal
Flame artists are interacting with Nuke Artists more than ever. Christoph Zapletal from Hamburg, Germany, takes us through Nuke from a Flame Artist's point of view.

Logik Live Episode #03: Hyundai Spot Breakdown with Inti Martinez
Inti Martinez from The Ambassadors in Amsterdam breaks down 5 shots from their latest project for Hyundai. Inti shares a bunch of fantastic tips and tricks, with an emphasis on using extended bicubics as projection sources for scenes.

Logik Live Episode #02 - Particles
Sinan Vural takes us through the Flame Particle System. Designed for the absolute beginner, Sinan explains the different types of objects than can generate particles and shows several examples of how the particle system can be used.

Logik Live Episode #01: Introduction
Our first Logik Live Session, presented by Andy Milkis. Topics covered include: Beauty Tips, Green Screen Shot Breakdown, Basic Color Management and a Quick Look at Python Scripting in Flame